I've got some code already to deal with various stick configurations etc. so that's not an issue. I'm really just interested in the specific problem of the triggers on the XBox 360 pad.
I've got a driver for the Mac which splits them into the Z and R axis so that's great on Mac and Microsoft's XInput API will read them ok, so I was really just wondering if anyone had already done a wrapper or something using that.
I've got a driver for the Mac which splits them into the Z and R axis so that's great on Mac and Microsoft's XInput API will read them ok, so I was really just wondering if anyone had already done a wrapper or something using that.