Creating games for different operating systems...

Miscellaneous Forums/General Discussion/Creating games for different operating systems...

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I find blitxmax compiles fairly well on linux and windows (it does need compiling separately on each platform of course).

I have also started using Mono C#+irrlicht which seems to just work. It appears that when i create a mono .exe on linux, it not only runs there but also on windows too. ( I am assuming its the same for mac when run with the mono prefix )

I do all my development now on linux to avoid any win32 stuff and problems with filename missmatches (and a whole truckload load of other reasons).