Creating games for different operating systems...

Miscellaneous Forums/General Discussion/Creating games for different operating systems...

One catch, though: If you compile for the PowerPC based Mac, you may run into issues with Little Endian vs. Big Endian when reading/writing data files to disk. (the bit order may be reversed in placed)

but on Windows/Linux/Intel Mac's there [i]shouldn't[/]i be any issues.