I'm busy making a (casual) 2d game on a windows PC in Blitz Max and I was wondering how can ensure that it will work on Linux and OSX when it's finished?
I was thinking if there was anything code-wise that I should avoid or any particular graphics/audio formats I should/shouldn't be using etc
Any help much appreciated :)
I was thinking if there was anything code-wise that I should avoid or any particular graphics/audio formats I should/shouldn't be using etc
Any help much appreciated :)