..im looking for some good article with math equitation related to racing game physics, particularly, dynamic friction for tires..im trying to make nice side drifting in curves, based on input velocity and car mass...car set by physics working fine, but due constant friction coefficient, its all nice long as car doesn't move fast, so anyone knows some good article for such thing i can apply on my vehicle? Thank you in advance..
Car physics - Friction-
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