So much for crossing fingers....
Anyhoo... finally got Win32 support working. Yay!
I've ended up re-writing the glue using a 3rd party library called ocilib, which wraps the OCI API into something manageable. I've built a MinGW version of the ocilib.dll, which all links nicely in BlitzMax. The test app runs and outputs the expected result. Which is a bit of a relief.
Of course, if I didn't want to support Windows, this would have saved me several days of banging head on wall... oh well, we live and learn ;-)
Anyhoo... finally got Win32 support working. Yay!
I've ended up re-writing the glue using a 3rd party library called ocilib, which wraps the OCI API into something manageable. I've built a MinGW version of the ocilib.dll, which all links nicely in BlitzMax. The test app runs and outputs the expected result. Which is a bit of a relief.
Of course, if I didn't want to support Windows, this would have saved me several days of banging head on wall... oh well, we live and learn ;-)