will we ever get multi threading in BlitzMax?

BlitzMax Forums/BlitzMax Programming/will we ever get multi threading in BlitzMax?

So, we get threading, and 10 people can use it... great! :-p
But don't forget the use it would have in Max3D and other BlitzMax modules/internals that BRL manages.

Overall, I would say it is laziness that causes issues like this. Like ImaginaryHuman stated, "There are probably a number of people on these boards who want threading who actually could figure out how to make it work themselves and write some third party solution but they aren't doing it."

I personally don't have a use for multi-threading, yet. Though it is nice to know your language has features you may want/need to use in the future.