Well, there's never an instance in the game (the original game, I say this because my new war feature may have multiple numbers) but I really like the click idea. I have another idea though that I used in another game I want to throw out there:
I used the mouse wheel to determine values. I find it very logical and easy to change values, and since there's one value per page, should be extremely simple to do.
For those that don't have mouse wheels (do they still exist??) I always add an the functionality to the arrow keys too, but since I believe that people without wheels are in such a minority, it will rarely have to be implemented (more of a precautionary thing).
I'm thinking about doing that route...
I used the mouse wheel to determine values. I find it very logical and easy to change values, and since there's one value per page, should be extremely simple to do.
For those that don't have mouse wheels (do they still exist??) I always add an the functionality to the arrow keys too, but since I believe that people without wheels are in such a minority, it will rarely have to be implemented (more of a precautionary thing).
I'm thinking about doing that route...