The .bmx folder holds the source and object files used at compile time. It will be recreated the next time you compile your project.
Recovering lost data via the ".bmx" file?
BlitzMax Forums/BlitzMax Beginners Area/Recovering lost data via the ".bmx" file?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.