Clickable interface

BlitzMax Forums/BlitzMax Programming/Clickable interface

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I'm currently working on a map editing system for a CastleVania game being created by someone else (although it can be used for any game).

Everything is homegrown and is very much a WIP, but it uses a Windows GUI style interface, including buttons and icons etc. I haven't used any GUI modules at all.

http://www.iprice.remakes.org/stuff/MaxMapper.rar (380Kb)

There are two example files (both in the tile folder). Please not that the second example uses a map and tiles from a BlitzBasic map app.

You don't have to use collisions or types for button presses, there are alternatives, without losing the speed. I use arrays for pretty much everything (although there are Types in there). It works for me.