OK, now I'm back having played the latest build with some solid feedback. The new analog controls are great. The copter is now perfect. It's manageable and yet still feels like you're on the verge of disaster. It's just enough to be fun. It reminds me of the warthog in Halo (on Xbox). It's very fun to drive and it's controllable but it slips and slides like it has some real power.
I'm really looking forward to this game. One thing you must do though is allow the menus to be navigated with the keyboard and mouse or the joystick without taking your hands off whatever input device you're using. One great thing we came up with for Aerial Antics was the use of a letter dial that can be used to enter names etc... It works just as well on an analog pad as it does with a mouse and avoids having to use the keyboard although you could just as easily allow all 3 input devices to then enter text.
I still need to get my buddy over here to play but I just moved so maybe next week. Are you going to add networked multiplayer to this? I think that's a must as well as mod tools. If you bring a community aspect to this project it's going to dominate.
I'm really looking forward to this game. One thing you must do though is allow the menus to be navigated with the keyboard and mouse or the joystick without taking your hands off whatever input device you're using. One great thing we came up with for Aerial Antics was the use of a letter dial that can be used to enter names etc... It works just as well on an analog pad as it does with a mouse and avoids having to use the keyboard although you could just as easily allow all 3 input devices to then enter text.
I still need to get my buddy over here to play but I just moved so maybe next week. Are you going to add networked multiplayer to this? I think that's a must as well as mod tools. If you bring a community aspect to this project it's going to dominate.