To TileImage or Not To TileImage

BlitzMax Forums/BlitzMax Programming/To TileImage or Not To TileImage

Ok... so even if the image size is 100x100 and the memory space it uses is 128x128, then Im scaling them still even though I'm not using the setscale command?

Im loading the image like this (test .pngis 800x,600):

image:TImage = loadanimimage("test.png",100,100,0,48)

and drawing like this:

Drawimage image , 100, 100, 5