To TileImage or Not To TileImage

BlitzMax Forums/BlitzMax Programming/To TileImage or Not To TileImage

What about "cheating" and making the images 100x100, so I have 8 columns and 6 rows? I know its still not efficient, but wont the images just round up to 128x128...

So that means I would have:

128 * 128 * 4 bytes * (( 8 * 6 ) * 4) = 12582912 = 13MB of VRAM

Hmmm... maybe I'll just have 3 layers.... 9MB....