Physics engine

Blitz3D Forums/Blitz3D Beginners Area/Physics engine

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I use a verlet hybrid for both of the below. As you can see, with a bit of effort - it works just fine with rigid bodies. I only use 4 iterations of the contraint relaxation routines and it's very stable.

http://www.blitzbasic.co.nz/Community/posts.php?topic=80032

http://www.blitzbasic.co.nz/Community/posts.php?topic=71891#804067