HUD elements placement regardless screen type

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>I believe that the GUI can run on a graphics resolution such as 640x480x32 which is a common place for all systems. It is not necessary to run on the same resolution as the main game unless there are special reasons.<
I cant remember I said this??

Anyway, it is made out of images, or better say with use of fastImage Lib..Positioning working well on 4:3 or 16:9 but somehow i cant get scale properly on 4:3 (initial set up was on 16:9)..