You're right, competition drives the market. Unfortunately BRL doesn't even seem to be competing any more, and maybe for good reason. There are so many amazing modern engines out there today (some for free), so maybe they feel like it's useless to compete in the same area.
Nope. Like I said, they don't have to compete because they have frenzied customers, buying into brand loyalty like it was the last day of the brand loyalty sale.They don't have any competition, because in spite of the (by now) ridiculous amounts of 3D solutions that integrate flawlessly into BlitzMAX, people are still demanding Max3D. That is not competition (in capitalistic terms, it's actually more akin to a monopoly).
I meant that a true GAME programming language is possible only for the so called authoring systems,
Sure. That's not what you said tho'. You said a true game programming language needed a 3D engine. I can not but notice that it is supported by a small company while its competitors are industrial giants
Except BRL is a New Zealand company, and by Kiwi standards it's actually a pretty big company. So, it is an unfinished product , as I previously said :)
No. Because Max3D is a separate product (much like MaxGUI). I dont know what is your job bur for sure you are not in the marketing of technical products.
No. I'm a software developer. My main clients, distributors, agents will shoot me down if I would not be open to discuss about future developments
Sure. But they pay for the privilege. How much do you charge an hour?