Ok I Have a problem.
Here are my types
How would I make some rigid bodies have 6 vertexes and others have 20 vertexes.
Here are my types
Type vertex Field mass Field x#,y#,z# Field vx#,vy#,vz# End Type Type rigidbody Field entity,x#,y#,z# Field xv#,yv#,zv# Field xrv#,yrv#,zrv# Field xr#,yr#,zr# Field mass#,cx#,cy#,cz# Field ID,IDL Field v1.vertex End Type
How would I make some rigid bodies have 6 vertexes and others have 20 vertexes.