Delay? WaitTimer? WaitEvent? Delta timing?

BlitzPlus Forums/BlitzPlus Programming/Delay? WaitTimer? WaitEvent? Delta timing?

Thanks! I was mixed up for a minute because I clicked on the link, thinking you had meant "Run" would be on there, but I got it.

So, with my v1.45 BlitzPlus, WaitTimer, that "secret" command, is secret no more. And not just that -- it's brilliant! I've put it in that demo I was using where a player character could wander around on the screen while a thousand tiny things fluttered around everywhere (which, because of all those things, slows down considerably with Delay, though not nearly as much as with WaitEvent -- clearly 2D and GUI things shouldn't mix, in that particular way at least), and it looked about the same as when I tried it with WaitTimer and ten little things.

So thank you for your help on Delay, WaitTimer, and WaitEvent. Now the only question I have left on this particular topic is the one I posted before about delta timing:
Also, is what you mean that everything that adds or subtracts a given number from a quantity (score, coordinates, HP and all that) would be multiplied by the speed factor?


Thank you!