Can you post a link to a shot of another game which gives you the FOV you would like? The furthest away one is clearly not enough.
Also, what do you mean by a classical gui? I want to stick to a mesh based gui for consistency and ease of being res independant. I'm happy to hear alternative suggestions as the team score panels were kinda thrown in quickly.
[EDIT]
This far??

The code I use to determine the best view would need a bit of a tweek but it's clearly do-able.
Also, what do you mean by a classical gui? I want to stick to a mesh based gui for consistency and ease of being res independant. I'm happy to hear alternative suggestions as the team score panels were kinda thrown in quickly.
[EDIT]
This far??
The code I use to determine the best view would need a bit of a tweek but it's clearly do-able.