Here's one for the VRAM gurus....
What happens in this scenario? (Using pseudo syntax)
global Myimage.TImage
For x=1 to 1000
cls
MyImage.Load "filename"+x+".jpg"
MYImage.Draw
Flip
next x
Has 1000 textures been created by the GPU or is only one being used and reused each frame update?
What happens in this scenario? (Using pseudo syntax)
global Myimage.TImage
For x=1 to 1000
cls
MyImage.Load "filename"+x+".jpg"
MYImage.Draw
Flip
next x
Has 1000 textures been created by the GPU or is only one being used and reused each frame update?