I've written one small game in BlitzMax and am mainly interested in doing 2D games in the future. I've looked around at alternatives, but haven't found anything that fits the bill better than BlitzMax.
My must have requirements are:
- Fast development times
- Hardware accelerated graphics (OpenGL/DirectX)
- Cross platform (Linux/OSX/Windows...maybe more)
- Preferably compiles to a standalone executable
Is BlitzMax simply the best tool for me?
My must have requirements are:
- Fast development times
- Hardware accelerated graphics (OpenGL/DirectX)
- Cross platform (Linux/OSX/Windows...maybe more)
- Preferably compiles to a standalone executable
Is BlitzMax simply the best tool for me?