Don't load shaders when VBOs are active

BlitzMax Forums/BlitzMax OpenGL Programming/Don't load shaders when VBOs are active

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Really? I had the strange bug that some shaders where only loaded 1 of 2 times when VBO's where active, but never crashes...