Some code examples to look at that differ a bit from the demos would be good, because there's no different styles of code to compare, which is how I usually learn stuff like this.. look at several examples, spot their differences, and see what those differences cause. This would greatly speed up the learning process for people like me.
I love the physics engine, and I have an idea for a game with it, so hopefully I'll get it done.
I love the physics engine, and I have an idea for a game with it, so hopefully I'll get it done.