Help with some hard stuff!

Blitz3D Forums/Blitz3D Beginners Area/Help with some hard stuff!

I don't really understand what you mean by 'walk against my mouse' but the answer is to express the distance as a (configurable) percentage of a notional norm. So if you wanted to configure something to move at half speed you would say configuredSpeed# = normalSpeed#*modifier# where 'modifier' would have been set to 0.5 by the user or program itself (whichever you have in mind).