I want to use different meshes for the different monsters. It seems with the system above I am only able to use 1 mesh.
I could easily be missing something, I will study it further, but so far I have it in my game and working, but only with 1 mesh, as 2 different monster ID's.
I could easily be missing something, I will study it further, but so far I have it in my game and working, but only with 1 mesh, as 2 different monster ID's.