Blitzmax - A gaming language?

Miscellaneous Forums/General Discussion/Blitzmax - A gaming language?

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Here's something I wrote out recently. The way I see it, BMX will drastically cut down your development and maintainence time/costs, which boils down to more money for you per unit work. The only disadvantage it has is no multithreading support.
			C++		BMX		C#		DirectX10		OpenGL3

Platforms		All		All		Windows		Windows Vista		All
Speed of Development	Slow		Fast		Fast		-			-
Multithreading		Yes		No		Yes		-			-
Works with OpenGL	Yes		Yes		Yes
Works with DX		Yes		No		Yes