Blitzmax - A gaming language?

Miscellaneous Forums/General Discussion/Blitzmax - A gaming language?

however I've always felt it lost a LOT of what made it attractive in the first place


The big advantage of BMax is that you don't have to use all the new gimmicks. Go without Superstrict, without advanced types, without event-driven structures, and have everything an Int or Float etc. and you're back to the older Blitzes, but with those few nice extra bits such as incbin, OGL gfx etc.