I'm just curious why Blitzmax has a reputation for game design when it has very basic graphics support and pretty much nothing built in related to actual game programming. (Sorry, a 2d image draw and collision detection doesn't qualify as a full out game design language.)
Take out the 2d graphics, audio support and you pretty much have C++ without the syntax bs.
I enjoy programming with the language, but I don't see why it has a repuation for game design when you can actually code anything you want with the language.
Take out the 2d graphics, audio support and you pretty much have C++ without the syntax bs.
I enjoy programming with the language, but I don't see why it has a repuation for game design when you can actually code anything you want with the language.