Sprite Automatic Transparency (problem)

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Thanks a Lot xD

Finally the tests are over, now i just have 2 tests next friday. 1 from school, one from a course.

well, i am trying to upload a video, but seens like it cant be uploaded. i thonk it strange because its a Avi video, and youtube should know how to converse this kind of video right? (the video was made direct from fraps)

but, while i am trying to upload something, i got some news. well. before, i created the sprite with Loadsprite. then i had to use the flag. (when i used 1, the alpha went on, when i used alpha flag (2 or 3) it didnt gave any problem when i texturized it). now i am doing some tests. if i just load the sprite, and dont give it any texture (loading it with one texture), the flag 1 still have this problem of alpha. flag 3 do anoher kind of transparency (seens like, darker colors have more alpha, and lighter less).
its really hard to say oO
if i use the command CreateSprite, in the place of the personage, appear a White Solid Black (no alpha). then when i texture it, it stays with the flag of the texture normally. like, flag 1 in the texture, no alpha, just the image. flag 3, alpha with by that way with the darker colors more alpha, lighter less. so i think the problem is not in the texture, its on the Sprite, when i load it. i dont know.

well, if you dont understand what i mean, post something, then i answer.

(maybe the upload takes sometime, sorry for this)

hugs and see you