Tank Universal goes gold!

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Both modes look the same on my ATI X1650XT


Y
FLAG_256 =256
Primary Display Driver
Radeon X1650 Series 
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
	+ D3DPBLENDCAPS_ZERO
	+ D3DPBLENDCAPS_ONE
	+ D3DPBLENDCAPS_SRCCOLOR
	+ D3DPBLENDCAPS_INVSRCCOLOR
	+ D3DPBLENDCAPS_SRCALPHA
	+ D3DPBLENDCAPS_INVSRCALPHA
	+ D3DPBLENDCAPS_DESTALPHA
	+ D3DPBLENDCAPS_INVDESTALPHA
	+ D3DPBLENDCAPS_DESTCOLOR
	+ D3DPBLENDCAPS_INVDESTCOLOR
	+ D3DPBLENDCAPS_SRCALPHASAT
	+ D3DPBLENDCAPS_BOTHSRCALPHA
	+ D3DPBLENDCAPS_BOTHINVSRCALPHA
 
BrushBlendsDest (EntityBlendsDest): 00001BFF
	+ D3DPBLENDCAPS_ZERO
	+ D3DPBLENDCAPS_ONE
	+ D3DPBLENDCAPS_SRCCOLOR
	+ D3DPBLENDCAPS_INVSRCCOLOR
	+ D3DPBLENDCAPS_SRCALPHA
	+ D3DPBLENDCAPS_INVSRCALPHA
	+ D3DPBLENDCAPS_DESTALPHA
	+ D3DPBLENDCAPS_INVDESTALPHA
	+ D3DPBLENDCAPS_DESTCOLOR
	+ D3DPBLENDCAPS_INVDESTCOLOR
	- D3DPBLENDCAPS_SRCALPHASAT
	+ D3DPBLENDCAPS_BOTHSRCALPHA
	+ D3DPBLENDCAPS_BOTHINVSRCALPHA
 
TextureCaps: 0000074F
	+ D3DPTEXTURECAPS_PERSPECTIVE
	+ D3DPTEXTURECAPS_POW2
	+ D3DPTEXTURECAPS_ALPHA
	+ D3DPTEXTURECAPS_TRANSPARENCY
	- D3DPTEXTURECAPS_BORDER
	- D3DPTEXTURECAPS_SQUAREONLY
	+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
	- D3DPTEXTURECAPS_ALPHAPALETTE
	+ D3DPTEXTURECAPS_NONPOW2CONDITIONAL
	+ D3DPTEXTURECAPS_PROJECTED
	+ D3DPTEXTURECAPS_CUBEMAP
	- D3DPTEXTURECAPS_COLORKEYBLEND
 
TextureBlends: 00FFFFFF
	+ D3DTEXOPCAPS_DISABLE
	+ D3DTEXOPCAPS_SELECTARG1
	+ D3DTEXOPCAPS_SELECTARG2
	+ D3DTEXOPCAPS_MODULATE
	+ D3DTEXOPCAPS_MODULATE2X
	+ D3DTEXOPCAPS_MODULATE4X
	+ D3DTEXOPCAPS_ADD
	+ D3DTEXOPCAPS_ADDSIGNED
	+ D3DTEXOPCAPS_ADDSIGNED2X
	+ D3DTEXOPCAPS_SUBTRACT
	+ D3DTEXOPCAPS_ADDSMOOTH
	+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
	+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
	+ D3DTEXOPCAPS_BLENDFACTORALPHA
	+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
	+ D3DTEXOPCAPS_BLENDCURRENTALPHA
	+ D3DTEXOPCAPS_PREMODULATE
	+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
	+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
	+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
	+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
	+ D3DTEXOPCAPS_BUMPENVMAP
	+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
	+ D3DTEXOPCAPS_DOTPRODUCT3
 
TextureMaxStages: 8
TextureMaxWidth: 4096
TextureMaxHeight: 4096
TextureMaxAspectRatio: 2048
ClipplanesMax: 6
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
 
TEXTURE LOAD - PNG
10425512
TEXTURE 0 LOAD - DDS
9755504
TEXTURE 1 LOAD - DDS
10481464
TEXTURE 2 LOAD - DDS
10450848
CREATETEXTURE 
10451448
COPY TEXTURE
Testing Vram
1
 
DDS RENDER TEXTURE TEST
OK
 
+PNG RENDER TEXTURE TEST
OK
 
HARDWARE GLOWFX
...ok



N
FLAG_256 =0
Primary Display Driver
Radeon X1650 Series 
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
	+ D3DPBLENDCAPS_ZERO
	+ D3DPBLENDCAPS_ONE
	+ D3DPBLENDCAPS_SRCCOLOR
	+ D3DPBLENDCAPS_INVSRCCOLOR
	+ D3DPBLENDCAPS_SRCALPHA
	+ D3DPBLENDCAPS_INVSRCALPHA
	+ D3DPBLENDCAPS_DESTALPHA
	+ D3DPBLENDCAPS_INVDESTALPHA
	+ D3DPBLENDCAPS_DESTCOLOR
	+ D3DPBLENDCAPS_INVDESTCOLOR
	+ D3DPBLENDCAPS_SRCALPHASAT
	+ D3DPBLENDCAPS_BOTHSRCALPHA
	+ D3DPBLENDCAPS_BOTHINVSRCALPHA
 
BrushBlendsDest (EntityBlendsDest): 00001BFF
	+ D3DPBLENDCAPS_ZERO
	+ D3DPBLENDCAPS_ONE
	+ D3DPBLENDCAPS_SRCCOLOR
	+ D3DPBLENDCAPS_INVSRCCOLOR
	+ D3DPBLENDCAPS_SRCALPHA
	+ D3DPBLENDCAPS_INVSRCALPHA
	+ D3DPBLENDCAPS_DESTALPHA
	+ D3DPBLENDCAPS_INVDESTALPHA
	+ D3DPBLENDCAPS_DESTCOLOR
	+ D3DPBLENDCAPS_INVDESTCOLOR
	- D3DPBLENDCAPS_SRCALPHASAT
	+ D3DPBLENDCAPS_BOTHSRCALPHA
	+ D3DPBLENDCAPS_BOTHINVSRCALPHA
 
TextureCaps: 0000074F
	+ D3DPTEXTURECAPS_PERSPECTIVE
	+ D3DPTEXTURECAPS_POW2
	+ D3DPTEXTURECAPS_ALPHA
	+ D3DPTEXTURECAPS_TRANSPARENCY
	- D3DPTEXTURECAPS_BORDER
	- D3DPTEXTURECAPS_SQUAREONLY
	+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
	- D3DPTEXTURECAPS_ALPHAPALETTE
	+ D3DPTEXTURECAPS_NONPOW2CONDITIONAL
	+ D3DPTEXTURECAPS_PROJECTED
	+ D3DPTEXTURECAPS_CUBEMAP
	- D3DPTEXTURECAPS_COLORKEYBLEND
 
TextureBlends: 00FFFFFF
	+ D3DTEXOPCAPS_DISABLE
	+ D3DTEXOPCAPS_SELECTARG1
	+ D3DTEXOPCAPS_SELECTARG2
	+ D3DTEXOPCAPS_MODULATE
	+ D3DTEXOPCAPS_MODULATE2X
	+ D3DTEXOPCAPS_MODULATE4X
	+ D3DTEXOPCAPS_ADD
	+ D3DTEXOPCAPS_ADDSIGNED
	+ D3DTEXOPCAPS_ADDSIGNED2X
	+ D3DTEXOPCAPS_SUBTRACT
	+ D3DTEXOPCAPS_ADDSMOOTH
	+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
	+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
	+ D3DTEXOPCAPS_BLENDFACTORALPHA
	+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
	+ D3DTEXOPCAPS_BLENDCURRENTALPHA
	+ D3DTEXOPCAPS_PREMODULATE
	+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
	+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
	+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
	+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
	+ D3DTEXOPCAPS_BUMPENVMAP
	+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
	+ D3DTEXOPCAPS_DOTPRODUCT3
 
TextureMaxStages: 8
TextureMaxWidth: 4096
TextureMaxHeight: 4096
TextureMaxAspectRatio: 2048
ClipplanesMax: 6
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
 
TEXTURE LOAD - PNG
10440512
TEXTURE 0 LOAD - DDS
9755504
TEXTURE 1 LOAD - DDS
10481464
TEXTURE 2 LOAD - DDS
10450848
CREATETEXTURE 
10451448
COPY TEXTURE
Testing Vram
1
 
DDS RENDER TEXTURE TEST
OK
 
+PNG RENDER TEXTURE TEST
OK
 
HARDWARE GLOWFX
...ok