here is test for nVidia, I dont have here my ATI rig wich running exactly card you did mentioned(X800), as well as ATI MAX 128 (old card), so i will give it a go on monday..
May I know why you have necessity to load texture with flag 256?
---------
-Yes log-
---------
FLAG_256 =256
Primary Display Driver
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
BrushBlendsDest (EntityBlendsDest): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
TextureCaps: 000006CD
+ D3DPTEXTURECAPS_PERSPECTIVE
- D3DPTEXTURECAPS_POW2
+ D3DPTEXTURECAPS_ALPHA
+ D3DPTEXTURECAPS_TRANSPARENCY
- D3DPTEXTURECAPS_BORDER
- D3DPTEXTURECAPS_SQUAREONLY
+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
+ D3DPTEXTURECAPS_ALPHAPALETTE
- D3DPTEXTURECAPS_NONPOW2CONDITIONAL
+ D3DPTEXTURECAPS_PROJECTED
+ D3DPTEXTURECAPS_CUBEMAP
- D3DPTEXTURECAPS_COLORKEYBLEND
TextureBlends: 00FEFFFF
+ D3DTEXOPCAPS_DISABLE
+ D3DTEXOPCAPS_SELECTARG1
+ D3DTEXOPCAPS_SELECTARG2
+ D3DTEXOPCAPS_MODULATE
+ D3DTEXOPCAPS_MODULATE2X
+ D3DTEXOPCAPS_MODULATE4X
+ D3DTEXOPCAPS_ADD
+ D3DTEXOPCAPS_ADDSIGNED
+ D3DTEXOPCAPS_ADDSIGNED2X
+ D3DTEXOPCAPS_SUBTRACT
+ D3DTEXOPCAPS_ADDSMOOTH
+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
+ D3DTEXOPCAPS_BLENDFACTORALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
+ D3DTEXOPCAPS_BLENDCURRENTALPHA
- D3DTEXOPCAPS_PREMODULATE
+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
+ D3DTEXOPCAPS_BUMPENVMAP
+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
+ D3DTEXOPCAPS_DOTPRODUCT3
TextureMaxStages: 8
TextureMaxWidth: 8192
TextureMaxHeight: 8192
TextureMaxAspectRatio: 8192
ClipplanesMax: 8
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
TEXTURE LOAD - PNG
10936448
TEXTURE 0 LOAD - DDS
10944488
TEXTURE 1 LOAD - DDS
11614832
TEXTURE 2 LOAD - DDS
10917264
CREATETEXTURE
10917832
COPY TEXTURE
Testing Vram
1
DDS RENDER TEXTURE TEST
OK
+PNG RENDER TEXTURE TEST
OK
HARDWARE GLOWFX
...ok
--------
-No Log-
--------
FLAG_256 =0
Primary Display Driver
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
BrushBlendsDest (EntityBlendsDest): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
TextureCaps: 000006CD
+ D3DPTEXTURECAPS_PERSPECTIVE
- D3DPTEXTURECAPS_POW2
+ D3DPTEXTURECAPS_ALPHA
+ D3DPTEXTURECAPS_TRANSPARENCY
- D3DPTEXTURECAPS_BORDER
- D3DPTEXTURECAPS_SQUAREONLY
+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
+ D3DPTEXTURECAPS_ALPHAPALETTE
- D3DPTEXTURECAPS_NONPOW2CONDITIONAL
+ D3DPTEXTURECAPS_PROJECTED
+ D3DPTEXTURECAPS_CUBEMAP
- D3DPTEXTURECAPS_COLORKEYBLEND
TextureBlends: 00FEFFFF
+ D3DTEXOPCAPS_DISABLE
+ D3DTEXOPCAPS_SELECTARG1
+ D3DTEXOPCAPS_SELECTARG2
+ D3DTEXOPCAPS_MODULATE
+ D3DTEXOPCAPS_MODULATE2X
+ D3DTEXOPCAPS_MODULATE4X
+ D3DTEXOPCAPS_ADD
+ D3DTEXOPCAPS_ADDSIGNED
+ D3DTEXOPCAPS_ADDSIGNED2X
+ D3DTEXOPCAPS_SUBTRACT
+ D3DTEXOPCAPS_ADDSMOOTH
+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
+ D3DTEXOPCAPS_BLENDFACTORALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
+ D3DTEXOPCAPS_BLENDCURRENTALPHA
- D3DTEXOPCAPS_PREMODULATE
+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
+ D3DTEXOPCAPS_BUMPENVMAP
+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
+ D3DTEXOPCAPS_DOTPRODUCT3
TextureMaxStages: 8
TextureMaxWidth: 8192
TextureMaxHeight: 8192
TextureMaxAspectRatio: 8192
ClipplanesMax: 8
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
TEXTURE LOAD - PNG
10936448
TEXTURE 0 LOAD - DDS
10944488
TEXTURE 1 LOAD - DDS
11614832
TEXTURE 2 LOAD - DDS
10917264
CREATETEXTURE
10917832
COPY TEXTURE
Testing Vram
0
DDS RENDER TEXTURE TEST
OK
+PNG RENDER TEXTURE TEST
OK
HARDWARE GLOWFX
...ok
May I know why you have necessity to load texture with flag 256?
---------
-Yes log-
---------
FLAG_256 =256
Primary Display Driver
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
BrushBlendsDest (EntityBlendsDest): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
TextureCaps: 000006CD
+ D3DPTEXTURECAPS_PERSPECTIVE
- D3DPTEXTURECAPS_POW2
+ D3DPTEXTURECAPS_ALPHA
+ D3DPTEXTURECAPS_TRANSPARENCY
- D3DPTEXTURECAPS_BORDER
- D3DPTEXTURECAPS_SQUAREONLY
+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
+ D3DPTEXTURECAPS_ALPHAPALETTE
- D3DPTEXTURECAPS_NONPOW2CONDITIONAL
+ D3DPTEXTURECAPS_PROJECTED
+ D3DPTEXTURECAPS_CUBEMAP
- D3DPTEXTURECAPS_COLORKEYBLEND
TextureBlends: 00FEFFFF
+ D3DTEXOPCAPS_DISABLE
+ D3DTEXOPCAPS_SELECTARG1
+ D3DTEXOPCAPS_SELECTARG2
+ D3DTEXOPCAPS_MODULATE
+ D3DTEXOPCAPS_MODULATE2X
+ D3DTEXOPCAPS_MODULATE4X
+ D3DTEXOPCAPS_ADD
+ D3DTEXOPCAPS_ADDSIGNED
+ D3DTEXOPCAPS_ADDSIGNED2X
+ D3DTEXOPCAPS_SUBTRACT
+ D3DTEXOPCAPS_ADDSMOOTH
+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
+ D3DTEXOPCAPS_BLENDFACTORALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
+ D3DTEXOPCAPS_BLENDCURRENTALPHA
- D3DTEXOPCAPS_PREMODULATE
+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
+ D3DTEXOPCAPS_BUMPENVMAP
+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
+ D3DTEXOPCAPS_DOTPRODUCT3
TextureMaxStages: 8
TextureMaxWidth: 8192
TextureMaxHeight: 8192
TextureMaxAspectRatio: 8192
ClipplanesMax: 8
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
TEXTURE LOAD - PNG
10936448
TEXTURE 0 LOAD - DDS
10944488
TEXTURE 1 LOAD - DDS
11614832
TEXTURE 2 LOAD - DDS
10917264
CREATETEXTURE
10917832
COPY TEXTURE
Testing Vram
1
DDS RENDER TEXTURE TEST
OK
+PNG RENDER TEXTURE TEST
OK
HARDWARE GLOWFX
...ok
--------
-No Log-
--------
FLAG_256 =0
Primary Display Driver
INIT FLAG=2
BrushBlendsSrc (EntityBlendsSrc): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
BrushBlendsDest (EntityBlendsDest): 00001FFF
+ D3DPBLENDCAPS_ZERO
+ D3DPBLENDCAPS_ONE
+ D3DPBLENDCAPS_SRCCOLOR
+ D3DPBLENDCAPS_INVSRCCOLOR
+ D3DPBLENDCAPS_SRCALPHA
+ D3DPBLENDCAPS_INVSRCALPHA
+ D3DPBLENDCAPS_DESTALPHA
+ D3DPBLENDCAPS_INVDESTALPHA
+ D3DPBLENDCAPS_DESTCOLOR
+ D3DPBLENDCAPS_INVDESTCOLOR
+ D3DPBLENDCAPS_SRCALPHASAT
+ D3DPBLENDCAPS_BOTHSRCALPHA
+ D3DPBLENDCAPS_BOTHINVSRCALPHA
TextureCaps: 000006CD
+ D3DPTEXTURECAPS_PERSPECTIVE
- D3DPTEXTURECAPS_POW2
+ D3DPTEXTURECAPS_ALPHA
+ D3DPTEXTURECAPS_TRANSPARENCY
- D3DPTEXTURECAPS_BORDER
- D3DPTEXTURECAPS_SQUAREONLY
+ D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
+ D3DPTEXTURECAPS_ALPHAPALETTE
- D3DPTEXTURECAPS_NONPOW2CONDITIONAL
+ D3DPTEXTURECAPS_PROJECTED
+ D3DPTEXTURECAPS_CUBEMAP
- D3DPTEXTURECAPS_COLORKEYBLEND
TextureBlends: 00FEFFFF
+ D3DTEXOPCAPS_DISABLE
+ D3DTEXOPCAPS_SELECTARG1
+ D3DTEXOPCAPS_SELECTARG2
+ D3DTEXOPCAPS_MODULATE
+ D3DTEXOPCAPS_MODULATE2X
+ D3DTEXOPCAPS_MODULATE4X
+ D3DTEXOPCAPS_ADD
+ D3DTEXOPCAPS_ADDSIGNED
+ D3DTEXOPCAPS_ADDSIGNED2X
+ D3DTEXOPCAPS_SUBTRACT
+ D3DTEXOPCAPS_ADDSMOOTH
+ D3DTEXOPCAPS_BLENDDIFFUSEALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHA
+ D3DTEXOPCAPS_BLENDFACTORALPHA
+ D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
+ D3DTEXOPCAPS_BLENDCURRENTALPHA
- D3DTEXOPCAPS_PREMODULATE
+ D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
+ D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
+ D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
+ D3DTEXOPCAPS_BUMPENVMAP
+ D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
+ D3DTEXOPCAPS_DOTPRODUCT3
TextureMaxStages: 8
TextureMaxWidth: 8192
TextureMaxHeight: 8192
TextureMaxAspectRatio: 8192
ClipplanesMax: 8
LightsMax: 8
Bump: 1
BumpLum: 1
AnisotropyMax: 16
TEXTURE LOAD - PNG
10936448
TEXTURE 0 LOAD - DDS
10944488
TEXTURE 1 LOAD - DDS
11614832
TEXTURE 2 LOAD - DDS
10917264
CREATETEXTURE
10917832
COPY TEXTURE
Testing Vram
0
DDS RENDER TEXTURE TEST
OK
+PNG RENDER TEXTURE TEST
OK
HARDWARE GLOWFX
...ok