Help! 256 flag + crashing on ATI

Blitz3D Forums/Blitz3D Programming/Help! 256 flag + crashing on ATI

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NA

It appears to be the B3D loadtexture command (with flag 256)

I've set up a small test utility. This will test textureloading, copying and a glowfx using flag256 and write logfile.

Could I ask the community to run the proggy, run it twice (first time answer y to enable flag 256, then n) and send me the two logfiles the programme creates? Or post contents in this thread. They'll be in the same directory as
LOGFILE_FLAG256.TXT
LOGFILE_FLAG0.TXT

Nvidia users would be welcome to give it a go too!
(It'll just run and render a few spheres on-screen)

http://madjack.fileburst.com/256_TEST.zip

Thanks! This could be a big help!