Painting Decals onto Textured Meshes, how to?

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I don't know a lot about this subject, but you could copy the mesh and assign a blank texture to the coppied mesh, and put your decals on the blank texture that you assigned to the coppied object. You may also have to mess around with the entity order to get it to work. Kind of confusing and only tested once, but I lost the code. :(