MouseX() and MouseY() don't update

BlitzMax Forums/BlitzMax Bug Reports/MouseX() and MouseY() don't update

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This is a slightly better workaround :
Local MouseEvent:TEvent=CreateEvent(EVENT_MOUSEMOVE)
EmitEvent(MouseEvent)
'Delay 100
Graphics 800,600
While Not KeyDown(KEY_ESCAPE)
	Cls
	DrawText "MouseX:" + MouseX(),10,10
	DrawText "MouseY:" + MouseY(),10,30
	Flip
Wend