Island

Miscellaneous Forums/Blitz Showcase/Island

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A lot of these shots could simply be the settings he uses in his code, rather then his engine. I haven't actually looked around for source examples, but that would be my guess, that the settings used in the shots don't represent the flexibility of the engine.

I didn't get what you mean. Is Max3D really having similiar features this engine has?


It's one person working on Max3d, who doesn't seem very motivated or 1/10 as upbeat or responsive. I have no doubts Max3D will be a nice engine to 'play' with (by the simplicity of it, ofcourse), but in realism, I don't think marks incompetence towards dedication (He seems, as it has been said before, to be losing his motivation); the kind that Leadwerks is showing, in order to provide such a product to meet current technology.

Leadwerks (and other engines) have already been released and are very well capable. A new engine, being developed by one 'seemingly' unmotivated individual, that looks hardly close to a featureful release any time soon, is not going to catch up or come close to the capability of an engine like this, or others of similar quality.

I would choose this engine over TV3D (which I already have a license to), or max3d, because by evidence it would seem that updates will exist more then once a year, and in bigger quantities & value. And you can't beat the price.

As for the "Max3D is geared towards lower end specs, and cross-platform" argument: minib3d, and several others already floating around.

No real point in comparing the 2 anyways, as one isn't even released yet.