axe.luascript help

BlitzMax Forums/BlitzMax Programming/axe.luascript help

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There just does not seem to be a way to pass a table of values through lua from blitzmax properly

I only looked at Lua briefly and some time ago at that, but isn't it possible for the Blitz function to push a bunch of stuff on to the stack for Lua to pick up?

I would quite like to get more familiar with Lua myself but, as has been said, it's difficult getting definitive info on it -- I don't even know which of the existing modules is the recommended.