How do you like your point and click interface?

Miscellaneous Forums/General Discussion/How do you like your point and click interface?

ok im getting some good ideas here, taking in whats been said i think a context selection on a per object basis.

So if you say click the mouse on a piece of paper it would pop up a a small set of icons for "examine" and "pickup". but if you say clicked on a character it would give you the icons "talk to" and "examine" for example.

the inventory will prob be like beneath a steel sky at the top of the screen and only pops down when the mouse is at the top of the screen.

any improvment to this idea welcome, thanks