http://blitzbasic.com/Community/posts.php?topic=78558
Minib3d support in wxmax is questionable, (seems to work in mac). But raw OGL works. I like wxmax more than maxGUI for two main reasons:
1. Its object oriented
2. It has a larger collection of gadgets, ect.
Minib3d support in wxmax is questionable, (seems to work in mac). But raw OGL works. I like wxmax more than maxGUI for two main reasons:
1. Its object oriented
2. It has a larger collection of gadgets, ect.