@iamdaman13
Line 157 is a comment line, so the problem probably lies with the next line:-
class\script_module = BVM_CompileFile( name$ + ".bbs", G_script_command_set, name$ + ".bbm" )
Which contains a function call to 'BVM_CompileFile', a Blitz Virtual Machine DLL function (found in the 'BlitzVirtualMachine.decls' file in the Blitz3D userlibs folder).
The declaration for that function is:-
BVM_CompileFile%(sourceFileName$,hCmdSet%,moduleFileName$)
So your best bet is to check if the line is the same in the decls file you have for BVM. If it's different, then you may have a different version of BVM to the one I have.
I just compiled and ran the RPG code and didn't get any errors, so presumably the problem doesn't lie with the code itself.
Line 157 is a comment line, so the problem probably lies with the next line:-
class\script_module = BVM_CompileFile( name$ + ".bbs", G_script_command_set, name$ + ".bbm" )
Which contains a function call to 'BVM_CompileFile', a Blitz Virtual Machine DLL function (found in the 'BlitzVirtualMachine.decls' file in the Blitz3D userlibs folder).
The declaration for that function is:-
BVM_CompileFile%(sourceFileName$,hCmdSet%,moduleFileName$)
So your best bet is to check if the line is the same in the decls file you have for BVM. If it's different, then you may have a different version of BVM to the one I have.
I just compiled and ran the RPG code and didn't get any errors, so presumably the problem doesn't lie with the code itself.