JV-ODE Physics Thread 11

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 11

moving forwards with clients chatting to a server for control info to be sync'd between clients.... slowly:-



The reason the version is only 1.24 is that I didn't have enough time to get v1.27 onto my usb stick for dev whilst on hols...

During development I'd 200 cars all moving in time, didn't half cause some carnage when I started varying the force dependant upon client number (;-) cheers BP.