JV-ODE Physics Thread 11

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 11

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

moving forwards with clients chatting to a server for control info to be sync'd between clients.... slowly:-



The reason the version is only 1.24 is that I didn't have enough time to get v1.27 onto my usb stick for dev whilst on hols...

During development I'd 200 cars all moving in time, didn't half cause some carnage when I started varying the force dependant upon client number (;-) cheers BP.