Tris [] in TSurface Short to Int?

BlitzMax Modules Forums/MiniB3D/Tris [] in TSurface Short to Int?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Is there any reason why the Tris[] field in TSurface can't be changed from a short to an Int in the next release of minib3d. 256 X 256 triangles isn't really very large for a terrain mesh these days.