DirectX 10 in BlitzMax

BlitzMax Forums/BlitzMax Programming/DirectX 10 in BlitzMax

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Is this possible? How much work would be involved?

I am just researching options for future development, and looking at language and graphics API combinations. This isn't going to happen in the immediate future. It would be nice if I could make a gradual transition from BMX to CPP, and just use BMX when writing a windowed app or tool.