Test failed....
It loads PNG files just fine....
Any other format gets me a crash message from MacOS X.
(Even JPG, which is a default format of BlitzMax)
For example
Causes a system error by MacOS...
Couldn't try this in Windows yet though...
I'll have to do that later.
It loads PNG files just fine....
Any other format gets me a crash message from MacOS X.
(Even JPG, which is a default format of BlitzMax)
For example
Global P:TPixmap = LoadPixmap("MyPicture.pcx")
Causes a system error by MacOS...
Couldn't try this in Windows yet though...
I'll have to do that later.