Sorry, I'll try and explain myself better, with a small example.
First i'll create an unmanaged project consisting of a single bmx file with the following code:
Import blitz3d.blitz3dsdk
bbBeginBlitz3D
bbGraphics3D 640, 480, 0
bbUpdateWorld
bbRenderWorld
bbFlip
End
works fine.
Now if I add a second file to the project (I'll call it extras) and make the following changes to the main file:
Import blitz3d.blitz3dsdk
Include "extras.bmx"
bbBeginBlitz3D
bbGraphics3D 640, 480, 0
renderworld()
bbFlip
End
with the following function in extras.bmx
Function renderworld()
bbUpdateWorld
bbRenderWorld
End Function
it won't compile in BLIde, with the following error:
identifier 'bbUpdateWorld' not found.
I'm running in winxp64bit, dunno if this would affect anything.
Thx for your time,
Joss
First i'll create an unmanaged project consisting of a single bmx file with the following code:
Import blitz3d.blitz3dsdk
bbBeginBlitz3D
bbGraphics3D 640, 480, 0
bbUpdateWorld
bbRenderWorld
bbFlip
End
works fine.
Now if I add a second file to the project (I'll call it extras) and make the following changes to the main file:
Import blitz3d.blitz3dsdk
Include "extras.bmx"
bbBeginBlitz3D
bbGraphics3D 640, 480, 0
renderworld()
bbFlip
End
with the following function in extras.bmx
Function renderworld()
bbUpdateWorld
bbRenderWorld
End Function
it won't compile in BLIde, with the following error:
identifier 'bbUpdateWorld' not found.
I'm running in winxp64bit, dunno if this would affect anything.
Thx for your time,
Joss