BLIde stable release 0.9.58-A available

BlitzMax Forums/BlitzMax Programming/BLIde stable release 0.9.58-A available

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@Joss Adley: Can you explain with more details what are you exactly trying to do? I don't really understand what you mean.
BLIde doesn't run any command, commands are run from the executable you create with the BlitzMax compiler from within BLIde. If you mean you're not getting intelliprompt from commands, be sure to create a BLIde solution or unamaged project if your application deals with several files. Converting a non-blide project to a solution can be a little bit long depending on how you've organized files and the like, so if you're starting to use BLIde with an already existing project, I would suggest you to create a BLIde unamanged project for your game or application. But before you start, read carefully the BLIde documentation and make some little test before. That will make your migration to BLIde a lot easier. And it worths it.