Its a shame they couldn't have branched off from the legacy more.
Anyway, I dont really give a stuff about the latest DX stuff, leave that up to the AAA devs. Most normal people (the kind that buy indie/casual games) cant afford a graphics card good enough for a start.
Up to a few months ago i was still using DX7 (B3D) and was quite happy. At the moment its OGL/DX9 which seem evenly matched performance wise and will be good for a while to come. With DX9 everyone said 'ogl is dead' but it still caught up, it just has a more "Democratic" approach :D
For me OGL IS a better API simply because with DX all you can do is write stuff for Windows -boring-. OGL works on everything whether lagging a bit behind or not.
If i could say the same for DX it would be great.
Anyway, I dont really give a stuff about the latest DX stuff, leave that up to the AAA devs. Most normal people (the kind that buy indie/casual games) cant afford a graphics card good enough for a start.
Up to a few months ago i was still using DX7 (B3D) and was quite happy. At the moment its OGL/DX9 which seem evenly matched performance wise and will be good for a while to come. With DX9 everyone said 'ogl is dead' but it still caught up, it just has a more "Democratic" approach :D
For me OGL IS a better API simply because with DX all you can do is write stuff for Windows -boring-. OGL works on everything whether lagging a bit behind or not.
If i could say the same for DX it would be great.