http://www.gamedev.net/community/forums/topic.asp?topic_id=504547
OK I think this topic has "cleared itself"
No OpenGL3 so OpenGL clearly has ugly badly lost the war on the gaming end as it actively disallows DX10, DX10.1 and DX11 capabilities to even start to officially exist in OpenGL
Good luck to all focusing on that dead end for high quality ... back to OpenGL 1.2 and extension jungle
OK I think this topic has "cleared itself"
No OpenGL3 so OpenGL clearly has ugly badly lost the war on the gaming end as it actively disallows DX10, DX10.1 and DX11 capabilities to even start to officially exist in OpenGL
Good luck to all focusing on that dead end for high quality ... back to OpenGL 1.2 and extension jungle