http://www.engadget.com/2008/08/11/jobs-60-million-iphone-apps-downloaded-confirms-kill-switch/
users have downloaded some 60 million programs for the iPhone representing sales of about $30 million since the launch last month -- a 30/70 revenue split between Apple and developers, respectively. "The thing's going to crest a half billion soon," Jobs added, "I've never seen anything like this in my career for software."
Swift you better start learning that objective C, and kick start your new carrier, a smart developer like you could make a decent living...
I've registered as iphone developer and downloaded the tools and will try to learn but this objective C looks damn confusing, and I especially hate those .h files where I have to declare everything and also I hate the pointers, it sucks how stone age C programing is...
users have downloaded some 60 million programs for the iPhone representing sales of about $30 million since the launch last month -- a 30/70 revenue split between Apple and developers, respectively. "The thing's going to crest a half billion soon," Jobs added, "I've never seen anything like this in my career for software."
Swift you better start learning that objective C, and kick start your new carrier, a smart developer like you could make a decent living...
I've registered as iphone developer and downloaded the tools and will try to learn but this objective C looks damn confusing, and I especially hate those .h files where I have to declare everything and also I hate the pointers, it sucks how stone age C programing is...