Imposible!: duplicate identifier

BlitzMax Forums/BlitzMax Programming/Imposible!: duplicate identifier

You've done ciclic imports:
10 T_Boton_Terminar_Nivel.bmx  imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:  --> ciclic imports start here:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports:
      TGamestateGameplay.bmx imports:
         GamePlayObjects  imports:
            TPantallaEndLevel  imports: 
               T_Boton_Terminal_Nivel imports: