Reading from Blitz3D into DX9 (is this possible?)

Blitz3D Forums/Blitz3D Programming/Reading from Blitz3D into DX9 (is this possible?)

Well, but my P IV isn't multi-threaded.
It's just that everytime I hit a loop with Render\Update World inside, the CPU goes to 100% (whereas this doesn't happen with Xors3D).